Environment #4 in the Bonelli Entertainment logo animation: Martin Mystère
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The whole animation is here:
https://www.artstation.com/artwork/Ar8NJy
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I sculpted several 3D assets for this environment. Since the camera was moving backwards and inside the temple, we needed "real 3D" for almost anything. The 3D assets were carefully made to be visible from all the angles, so they could work anywhere on the scene and also be copied in different places, looking different if seen from a different angle.
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Most of the production 3D models were modeled and UV unwrapped by the team of Sincromie.